Where your world comes from
Craftmaps.world combines open geographic sources to build a Minecraft world from your selected area. A map is only as detailed as its available evidence. Coverage differs between countries, cities and individual buildings.
Open maps and terrain
OpenStreetMap contributors supply mapped footprints and features such as roads, waterways and trees. Supported Overture and OpenBuildingMap sources can supplement building coverage. Mapzen Terrain Tiles supply elevation. ESA WorldCover 2021 adds land-cover categories, and UMD/NASA GEDI Tree Cover Height 2020 provides canopy-height samples where available.
Buildings, models and appearance
Where supported sources cover a selection, Craftmaps.world can add detailed open building and landmark models, including sources discovered through the 3D Model Repository and Wikidata/Wikimedia Commons. Supported openly licensed aerial imagery can add visible roof appearance. Availability and licensing vary by provider.
A Google Maps link only identifies a location. Craftmaps.world does not copy Google aerial imagery or Google 3D meshes. Attributions and evidence information are retained in the generated archives.
Reconstruction and evidence gaps
Normal generation completes the world using audited fallbacks when details are missing. An unmapped roof, height, facade or unseen side may therefore be inferred rather than measured. This is a reconstruction of a place, not a guarantee of an exact replica.
The generation report distinguishes source evidence from inferred details and records provider failures. Strict evidence mode is available for diagnostics and can block export when evidence is incomplete. A successful normal export does not mean every detail has been independently verified.
Scale and terrain limits
One metre corresponds to one Minecraft block horizontally. The selectable area is 64 to 1,024 metres per side. Extreme terrain relief is fitted within the supported vertical range, so the vertical scale can differ from the horizontal scale.
What runs in your browser
Map processing, voxel generation and world encoding run locally using Rust/WebAssembly. The browser contacts external map, search and data providers to obtain source information, so those requests are not offline or invisible to the providers. Location permission is optional; a city-level IP lookup can help choose a starting point when precise location is unavailable. Generated world archives are downloaded locally.
Craftmaps.world is an independent project. It is not an official Minecraft product and is not approved by or associated with Mojang or Microsoft.
